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LAIRD Timothy
NetWorld
Commits
135e2887
Commit
135e2887
authored
Apr 06, 2021
by
Timothy LAIRD
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cleanup
parent
16563203
Pipeline
#1106
failed with stages
Changes
6
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1
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6 changed files
with
4 additions
and
70 deletions
+4
-70
project-outline.md
project-outline.md
+3
-3
main-dimosor.c
src-dimosor/main-dimosor.c
+0
-0
main-risky.c
src-risky/main-risky.c
+0
-0
controlpanel.h
src/controlpanel.h
+1
-1
main-hello.c
src/main-hello.c
+0
-66
main-risky
src/main-risky
+0
-0
No files found.
project-outline.md
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135e2887
...
...
@@ -82,7 +82,7 @@ This functionality focus on a graphical rendering of the NetWold and to provide
-
Developers would use a proper C unit-test framework.
## Fct.
5
- Game-play
## Fct.
6
- Game-play
---
-
@MainDevelopers:
- @SecondaryDevelopers:
...
...
@@ -90,7 +90,7 @@ This functionality focus on a graphical rendering of the NetWold and to provide
It is time to define a game objectives and maybe change the name of the project.
## Fct.
6
- Programme distributed programme
## Fct.
7
- Programme distributed programme
---
-
@MainDevelopers:
- @SecondaryDevelopers:
...
...
@@ -103,7 +103,7 @@ The goal here is to distribute the game process.
-
The NetWorld simulation can be distributed over processes.
-
The game is reachable from a web interface.
## Fct.
7
- Tanks
## Fct.
8
- Tanks
Nodes are defined with a collection of digital tanks where resources can be placed. (water for instance)
...
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src-dimosor/main-dimosor.c
deleted
100644 → 0
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16563203
src-risky/main-risky.c
deleted
100644 → 0
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16563203
src/controlpanel.h
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135e2887
...
...
@@ -9,7 +9,7 @@ void printVector2( Vector2 v );
//-----------------------------------//
//-- Cotrol Panel --//
//-- Co
n
trol Panel --//
//-----------------------------------//
struct
Str_Panel
{
...
...
src/main-hello.c
deleted
100644 → 0
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16563203
/*******************************************************************************************
*
* raylib [core] example - Basic window
*
* Welcome to raylib!
*
* To test examples in Notepad++, provided with default raylib installer package,
* just press F6 and run [raylib_compile_execute] script, it will compile and execute.
* Note that compiled executable is placed in the same folder as .c file
*
* You can find all basic examples on [C:\raylib\raylib\examples] directory and
* raylib official webpage: [www.raylib.com]
*
* Enjoy using raylib. :)
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2013-2020 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
int
main
(
void
)
{
// Initialization
//--------------------------------------------------------------------------------------
const
int
screenWidth
=
800
;
const
int
screenHeight
=
450
;
InitWindow
(
screenWidth
,
screenHeight
,
"raylib [core] example - basic window"
);
SetTargetFPS
(
60
);
// Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while
(
!
WindowShouldClose
())
// Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing
();
ClearBackground
(
RAYWHITE
);
DrawText
(
"Congrats! You created your first window!"
,
190
,
200
,
20
,
LIGHTGRAY
);
EndDrawing
();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow
();
// Close window and OpenGL context
//--------------------------------------------------------------------------------------
return
0
;
}
src/main-risky
deleted
100644 → 0
View file @
16563203
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