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Fatus
BlancRay
Commits
6fe22492
Commit
6fe22492
authored
Jul 06, 2021
by
Guillaume Lozenguez
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.gitignore
.gitignore
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main-hello.c
c-src/main-hello.c
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.gitignore
View file @
6fe22492
# System
# System
*.log
.vscode
.vscode
# Latex:
*.aux
*.bbl
*.blg
*.fdb_latexmk
*.fls
*.log
*.pdf
*.synctex.gz
*.tex~
# source:
# source:
*.pyc
*.pyc
*.o
*.o
build/
__pycache__/
# Sous-projet:
raylib
c-src/main-hello.c
0 → 100644
View file @
6fe22492
/*******************************************************************************************
*
* raylib [core] example - Basic window
*
* Welcome to raylib!
*
* To test examples in Notepad++, provided with default raylib installer package,
* just press F6 and run [raylib_compile_execute] script, it will compile and execute.
* Note that compiled executable is placed in the same folder as .c file
*
* You can find all basic examples on [C:\raylib\raylib\examples] directory and
* raylib official webpage: [www.raylib.com]
*
* Enjoy using raylib. :)
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2013-2020 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
int
main
(
void
)
{
// Initialization
//--------------------------------------------------------------------------------------
const
int
screenWidth
=
800
;
const
int
screenHeight
=
450
;
InitWindow
(
screenWidth
,
screenHeight
,
"raylib [core] example - basic window"
);
SetTargetFPS
(
60
);
// Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
while
(
!
WindowShouldClose
())
// Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
// TODO: Update your variables here
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing
();
ClearBackground
(
RAYWHITE
);
DrawText
(
"Congrats! You created your first window!"
,
190
,
200
,
20
,
LIGHTGRAY
);
EndDrawing
();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow
();
// Close window and OpenGL context
//--------------------------------------------------------------------------------------
return
0
;
}
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