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LAIRD Timothy
NetWorld
Commits
48238969
Commit
48238969
authored
Apr 21, 2021
by
ewen.madec
Browse files
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Plain Diff
colored edges + executable => risk
parent
cb3f9a52
Changes
3
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Showing
3 changed files
with
11 additions
and
8 deletions
+11
-8
CMakeLists.txt
CMakeLists.txt
+3
-3
player.c
src/player.c
+3
-0
random-map.c
src/random-map.c
+5
-5
No files found.
CMakeLists.txt
View file @
48238969
...
@@ -18,11 +18,11 @@ include_directories(${PROJECT_SOURCE_DIR} ${PROJECT_SOURCE_DIR}/src)
...
@@ -18,11 +18,11 @@ include_directories(${PROJECT_SOURCE_DIR} ${PROJECT_SOURCE_DIR}/src)
include_directories
(
${
PROJECT_SOURCE_DIR
}
/dpd/include
)
include_directories
(
${
PROJECT_SOURCE_DIR
}
/dpd/include
)
link_directories
(
${
PROJECT_SOURCE_DIR
}
/dpd
)
link_directories
(
${
PROJECT_SOURCE_DIR
}
/dpd
)
add_executable
(
nw-viewer
src/main-viewer.c src/networld.c src/controlpanel.c src/entity.c src/player.c src/random-map.c src/graphical-aspect.c src/window-manager.c src/menu-button.c src/main-menu.c
)
add_executable
(
risk
src/main-viewer.c src/networld.c src/controlpanel.c src/entity.c src/player.c src/random-map.c src/graphical-aspect.c src/window-manager.c src/menu-button.c src/main-menu.c
)
target_link_libraries
(
nw-viewer
raylib pthread dl rt X11 m
)
target_link_libraries
(
risk
raylib pthread dl rt X11 m
)
#without cmake package...
#without cmake package...
#include_directories(${PROJECT_SOURCE_DIR}/raylib/src)
#include_directories(${PROJECT_SOURCE_DIR}/raylib/src)
#link_directories(${PROJECT_SOURCE_DIR}/raylib)
#link_directories(${PROJECT_SOURCE_DIR}/raylib)
#target_link_libraries(
nw-viewer
raylib GL m pthread dl rt X11)
#target_link_libraries(
risk
raylib GL m pthread dl rt X11)
src/player.c
View file @
48238969
...
@@ -46,6 +46,9 @@ void Player_add_Node( Player * self, Node * node )
...
@@ -46,6 +46,9 @@ void Player_add_Node( Player * self, Node * node )
newNodes
[
i
]
=
self
->
nodes
[
i
];
newNodes
[
i
]
=
self
->
nodes
[
i
];
}
}
node
->
color
=
self
->
color
;
node
->
color
=
self
->
color
;
for
(
int
i
=
0
;
i
<
node
->
card
;
i
++
){
node
->
edges
[
i
].
color
=
self
->
color
;
}
node
->
playerID
=
self
->
ID
;
node
->
playerID
=
self
->
ID
;
newNodes
[
self
->
nodeCount
]
=
node
;
newNodes
[
self
->
nodeCount
]
=
node
;
free
(
self
->
nodes
);
free
(
self
->
nodes
);
...
...
src/random-map.c
View file @
48238969
...
@@ -47,7 +47,7 @@ void Random_map(NetWorld *world)
...
@@ -47,7 +47,7 @@ void Random_map(NetWorld *world)
for
(
int
j
=
0
;
j
<
i
;
j
++
)
for
(
int
j
=
0
;
j
<
i
;
j
++
)
{
{
printf
(
"positionComparee %d %f
\n
"
,
j
,
dist
(
world
->
nodes
[
j
].
position
,
newPosition
));
//
printf("positionComparee %d %f\n", j, dist(world->nodes[j].position, newPosition));
if
(
dist
(
world
->
nodes
[
j
].
position
,
newPosition
)
<
8
.
0
)
if
(
dist
(
world
->
nodes
[
j
].
position
,
newPosition
)
<
8
.
0
)
{
{
continueLoop
=
true
;
continueLoop
=
true
;
...
@@ -60,6 +60,7 @@ void Random_map(NetWorld *world)
...
@@ -60,6 +60,7 @@ void Random_map(NetWorld *world)
name
=
malloc
(
20
*
sizeof
(
char
));
name
=
malloc
(
20
*
sizeof
(
char
));
sprintf
(
name
,
"name : %d"
,
i
);
sprintf
(
name
,
"name : %d"
,
i
);
Node_set
(
&
(
world
->
nodes
[
i
]),
(
Vector2
){
randomX
,
randomY
},
RED
,
name
);
Node_set
(
&
(
world
->
nodes
[
i
]),
(
Vector2
){
randomX
,
randomY
},
RED
,
name
);
free
(
name
);
}
}
else
else
{
{
...
@@ -69,6 +70,7 @@ void Random_map(NetWorld *world)
...
@@ -69,6 +70,7 @@ void Random_map(NetWorld *world)
name
=
malloc
(
20
*
sizeof
(
char
));
name
=
malloc
(
20
*
sizeof
(
char
));
sprintf
(
name
,
"name : %d"
,
i
);
sprintf
(
name
,
"name : %d"
,
i
);
Node_set
(
&
(
world
->
nodes
[
i
]),
(
Vector2
){
randomX
,
randomY
},
RED
,
name
);
Node_set
(
&
(
world
->
nodes
[
i
]),
(
Vector2
){
randomX
,
randomY
},
RED
,
name
);
free
(
name
);
printf
(
"%f
\n
"
,
randomX
);
printf
(
"%f
\n
"
,
randomX
);
printf
(
"%f
\n
"
,
randomY
);
printf
(
"%f
\n
"
,
randomY
);
}
}
...
@@ -83,10 +85,7 @@ void Random_map(NetWorld *world)
...
@@ -83,10 +85,7 @@ void Random_map(NetWorld *world)
float
ym
=
0
.
5
*
(
world
->
nodes
[
i
].
position
.
y
+
world
->
nodes
[
j
].
position
.
y
);
float
ym
=
0
.
5
*
(
world
->
nodes
[
i
].
position
.
y
+
world
->
nodes
[
j
].
position
.
y
);
Vector2
M
=
{
xm
,
ym
};
Vector2
M
=
{
xm
,
ym
};
float
distNodeCenterOfij
=
dist
(
world
->
nodes
[
i
].
position
,
M
);
float
distNodeCenterOfij
=
dist
(
world
->
nodes
[
i
].
position
,
M
);
//printf("xm : %f\n", xm);
//printf("distNode %d%d : %f\n", i, j, distNode((world->nodes[i]), world->nodes[j]));
//printf("ym : %f\n", ym);
//printf("distNodeCenterOfij : %f\n", distNodeCenterOfij);
printf
(
"distNode %d%d : %f
\n
"
,
i
,
j
,
distNode
((
world
->
nodes
[
i
]),
world
->
nodes
[
j
]));
for
(
int
k
=
0
;
k
<
nbNode
;
k
++
)
for
(
int
k
=
0
;
k
<
nbNode
;
k
++
)
{
{
//printf(" distNode center - Node k %f\n", dist(world->nodes[k].position, M));
//printf(" distNode center - Node k %f\n", dist(world->nodes[k].position, M));
...
@@ -102,4 +101,5 @@ void Random_map(NetWorld *world)
...
@@ -102,4 +101,5 @@ void Random_map(NetWorld *world)
}
}
}
}
}
}
}
}
\ No newline at end of file
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