<div class="piece" (mouseover)="displayMenu='show'" (mouseleave)="displayMenu='hide'" (click)="onClickPiece()" [class]="pieceDetailsService.piece == scenario ? 'isActive' : 'border'"> <div class="piece-menu" [class]="displayMenu"> <mat-icon fontIcon="backspace" (click)="onClickErase()" [matTooltip]="translate.instant('clearPiece_tooltip')" matTooltipPosition="above" [matTooltipDisabled]="!tooltipService.activatedTooltips"></mat-icon> </div> <div class="piece-form"> <div class="piece-form-rules"> <div class="piece-form-title">{{'rules_title' | translate}}</div> <textarea [(ngModel)]="scenario.gameRules" (change)="editTrace($event,'rules')" [matTooltip]="translate.instant('rules_rule_tooltip')" matTooltipPosition="above" [matTooltipDisabled]="!tooltipService.activatedTooltips"></textarea> </div> <div class="piece-form-ressources"> <div class="piece-form-title">{{'rules_ressource_title' | translate}}</div> <div class="piece-form-ressources-object"> <div class="piece-form-ressources-object-infos" *ngFor="let ressource of scenario.ressources; let i = index" [matTooltip]="translate.instant('rules_ressource_tooltip')" matTooltipPosition="above" [matTooltipDisabled]="!tooltipService.activatedTooltips"> <div class="piece-form-ressources-object-infos-name"> <label for="name">{{'rules_ressource_name_label' | translate}}</label> <input name="name" type="text" [(ngModel)]="ressource.name" (change)="editTrace($event,'Ressource_['+i+']_name')"/> </div> <div class="piece-form-ressources-object-infos-quantity"> <label for="quantity">{{'rules_ressource_quantity_label' | translate}}</label> <input name="quantity" type="number" min="1"[(ngModel)]="ressource.number" (change)="editTrace($event,'Ressource_['+i+']_quantity')"/> </div> <button mat-button (click)="removeRessource(i)"><mat-icon fontIcon="remove"></mat-icon></button> </div> <button mat-button (click)="addRessource()"><mat-icon fontIcon="add"></mat-icon></button> </div> </div> </div> </div>