0 || task.repeat.while != '' || task.repeat.limitMissionRepeat) && !unityService.unity_isActive">
0 || task.repeat.while != '' || task.repeat.limitMissionRepeat) && !unityService.unity_isActive && task.repeat.limitMissionRepeat">
0 && !unityService.unity_isActive"
[style.color]="task.characters.length == 1 ? task.characters[0].color : 'black'"
[style.background]="task.characters.length > 1 ? 'linear-gradient('+ task.characters[0].color +','+ task.characters[task.characters.length-1].color +')' : 'white'">