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Benjamin LEROUX
JeuDeTaquin
Commits
936f6a4b
Commit
936f6a4b
authored
Feb 18, 2021
by
Benjamin LEROUX
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compteur et retour arriere
parent
db74f242
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1
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168 additions
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30 deletions
+168
-30
jeuDuTaquin.dart
lib/jeuDuTaquin.dart
+168
-30
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lib/jeuDuTaquin.dart
View file @
936f6a4b
import
'package:flutter/material.dart'
;
import
'Tile.dart'
;
import
'dart:math'
;
class
TileWidget
extends
StatelessWidget
{
Tile
tile
;
bool
isUsable
=
false
;
TextStyle
textStyle
=
TextStyle
(
fontSize:
10
,
fontWeight:
FontWeight
.
bold
,
color:
Colors
.
red
,);
String
nbrText
=
""
;
TileWidget
(
this
.
tile
,
this
.
isUsable
);
TileWidget
(
this
.
tile
,
this
.
isUsable
,
this
.
nbrText
);
@override
Widget
build
(
BuildContext
context
)
{
return
Container
(
return
Stack
(
children:
<
Widget
>[
Container
(
child:
Align
(
child:
tile
.
croppedImageTile
(),
alignment:
Alignment
.
center
,
)
),
Center
(
child:
Text
(
nbrText
,
style:
textStyle
,)),
]
);
}
}
...
...
@@ -44,17 +52,27 @@ List<Tile> createListTile(double size){
return
res
;
}
List
<
TileWidget
>
createTileWidgets
(
double
slide
,
int
emptyIndex
,
List
<
Tile
>
listTiles
){
String
getRightText
(
bool
play
,
int
i
){
String
res
=
""
;
if
(
play
)
res
=
i
.
toString
();
return
res
;
}
List
<
TileWidget
>
createTileWidgets
(
double
slide
,
int
emptyIndex
,
List
<
Tile
>
listTiles
,
bool
play
,
bool
nombres
){
List
<
TileWidget
>
tiles
=
<
TileWidget
>[];
int
max
=
slide
.
toInt
()*
slide
.
toInt
();
int
ligne
=
slide
.
toInt
();
for
(
int
i
=
0
;
i
<
max
;
i
++){
if
(
i
==
emptyIndex
){
if
(
i
==
emptyIndex
&&
play
){
tiles
.
add
(
TileWidget
(
Tile
(
imageURL:
"https://upload.wikimedia.org/wikipedia/commons/thumb/6/6e/Fond_blanc.svg/1200px-Fond_blanc.svg.png"
,
alignment:
Alignment
(-
1
,-
1
),
size:
slide
),
false
));
}
else
if
(
i
==
emptyIndex
+
1
||
i
==
emptyIndex
+
slide
.
toInt
()){
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
true
));
alignment:
Alignment
(-
1
,-
1
),
size:
slide
),
false
,
""
));
}
else
if
(((
i
==
emptyIndex
+
1
&&
i
%
ligne
!=
0
)
||
i
==
emptyIndex
+
ligne
||
(
i
==
emptyIndex
-
1
&&
(
i
+
1
)%
ligne
!=
0
)||
i
==
emptyIndex
-
ligne
)
&&
play
){
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
true
,
getRightText
(
nombres
,
i
)));
}
else
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
false
));
else
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
false
,
getRightText
(
nombres
,
i
)
));
}
return
tiles
;
}
...
...
@@ -69,9 +87,15 @@ class JeuDuTaquin extends StatefulWidget {
class
JeuDuTaquinState
extends
State
<
JeuDuTaquin
>
{
TextStyle
textStyle
=
TextStyle
(
fontSize:
16
,
fontWeight:
FontWeight
.
bold
,);
var
appBar
=
AppBar
(
title:
Text
(
'Jeu Du Taquin'
),);
double
_currentSlideValue
=
4
;
List
<
TileWidget
>
tiles
=
createTileWidgets
(
4
,
0
,
createListTile
(
4
));
int
emptyIndex
=
0
;
List
<
TileWidget
>
tiles
=
createTileWidgets
(
3
,
4
,
createListTile
(
3
),
false
,
false
);
double
_currentSlideValue
=
3
;
double
_currentDifficultyValue
=
100
;
bool
isPlaying
=
false
;
bool
_numbers
=
false
;
int
emptyIndex
=
4
;
int
previousEmptyIndex
=-
1
;
int
count
=
0
;
Random
random
=
new
Random
();
@override
Widget
build
(
BuildContext
context
)
{
...
...
@@ -80,7 +104,7 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
body:
ListView
(
children:
[
SizedBox
(
width:
MediaQuery
.
of
(
context
).
size
.
width
,
height:
MediaQuery
.
of
(
context
).
size
.
height
*
0.
7
,
height:
MediaQuery
.
of
(
context
).
size
.
height
*
0.
6
,
child:
Container
(
child:
GridView
.
builder
(
padding:
const
EdgeInsets
.
all
(
10
),
...
...
@@ -96,6 +120,8 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
child:
InkWell
(
child:
tiles
[
index
],
onTap:
(){
previousEmptyIndex
=
emptyIndex
;
//on garde le coup précédent
count
++;
//on incremente le compteur de coup
swapTiles
(
index
,
emptyIndex
);
},
),
...
...
@@ -104,7 +130,39 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
),
),
),
Row
(
children:
<
Widget
>[
isPlaying
?
Container
(
height:
40
,
child:
Align
(
child:
Text
(
"Compteur de coups: "
+
count
.
toString
(),
style:
textStyle
,),
alignment:
Alignment
.
center
,
)):
new
Container
(),
isPlaying
?
Align
(
child:
RaisedButton
(
onPressed:
()
{
if
(
previousEmptyIndex
!=-
1
){
count
--;
swapTiles
(
previousEmptyIndex
,
emptyIndex
);
}
},
child:
const
Text
(
'Annuler Action'
,
style:
TextStyle
(
fontSize:
20
)),
),
alignment:
Alignment
.
center
,
):
new
Container
(),
!
isPlaying
?
Row
(
children:
<
Widget
>[
Container
(
width:
90
,
child:
Text
(
'Mélanges:'
,
style:
textStyle
,
textAlign:
TextAlign
.
center
,),
padding:
EdgeInsets
.
fromLTRB
(
8
,
0
,
0
,
0
),),
Container
(
height:
((
MediaQuery
.
of
(
context
).
size
.
height
)/
7
)-
appBar
.
preferredSize
.
height
,
width:
MediaQuery
.
of
(
context
).
size
.
width
-
90
,
child:
Slider
(
value:
_currentDifficultyValue
,
min:
20
,
max:
220
,
divisions:
10
,
activeColor:
Colors
.
blue
,
inactiveColor:
Colors
.
grey
,
label:
_currentDifficultyValue
.
round
().
toString
(),
onChanged:
(
double
value
)
{
setState
(()
{
if
(!
isPlaying
)
_currentDifficultyValue
=
value
;
});
}),
),
]
):
new
Container
(),
!
isPlaying
?
Row
(
children:
<
Widget
>[
Container
(
width:
90
,
child:
Text
(
'Taille:'
,
style:
textStyle
,
textAlign:
TextAlign
.
center
,),
padding:
EdgeInsets
.
fromLTRB
(
8
,
0
,
0
,
0
),),
Container
(
height:
((
MediaQuery
.
of
(
context
).
size
.
height
)/
7
)-
appBar
.
preferredSize
.
height
,
width:
MediaQuery
.
of
(
context
).
size
.
width
-
90
,
child:
Slider
(
value:
_currentSlideValue
,
...
...
@@ -112,16 +170,47 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
label:
_currentSlideValue
.
round
().
toString
(),
onChanged:
(
double
value
)
{
setState
(()
{
if
(!
isPlaying
){
_currentSlideValue
=
value
;
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
));
if
(
_currentSlideValue
%
2
==
1
)
emptyIndex
=((
_currentSlideValue
*
_currentSlideValue
)-
1
)~/
2
;
//si impair alors milieu
else
emptyIndex
=
random
.
nextInt
((
_currentSlideValue
*
_currentSlideValue
).
toInt
());
//sinon aleatoire
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
}
});
}),
),
]
):
new
Container
(),
!
isPlaying
?
Row
(
mainAxisSize:
MainAxisSize
.
min
,
children:
<
Widget
>[
Container
(
width:
100
,
child:
Text
(
'Afficher les nombres:'
,
style:
textStyle
,
textAlign:
TextAlign
.
center
,),
padding:
EdgeInsets
.
fromLTRB
(
8
,
0
,
0
,
0
),),
Container
(
height:
((
MediaQuery
.
of
(
context
).
size
.
height
)/
7
)-
appBar
.
preferredSize
.
height
,
width:
100
,
child:
Checkbox
(
value:
_numbers
,
onChanged:
(
value
)
{
setState
(()
{
if
(!
isPlaying
)
_numbers
=
!
_numbers
;
});
}
),
),
]
):
new
Container
(),
],),
floatingActionButtonLocation:
FloatingActionButtonLocation
.
endFloat
,
floatingActionButton:
new
FloatingActionButton
(
onPressed:
(){
setState
(()
{
if
(!
isPlaying
){
//lancement du jeu
isPlaying
=
true
;
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
shuffle
(
_currentDifficultyValue
.
toInt
());
}
else
reset
();
});
},
tooltip:
'Play'
,
child:
new
Icon
(
isPlaying
?
Icons
.
cancel
:
Icons
.
play_arrow
),
),
],
)
);
}
...
...
@@ -151,11 +240,60 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
}
else
print
(
"Can't move this"
);
//ajout des bordures rouges
if
(
emptyIndex
>=
_currentSlideValue
)
tiles
[
emptyIndex
-
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
if
(
emptyIndex
<(
_currentSlideValue
*(
_currentSlideValue
-
1
)))
tiles
[
emptyIndex
+
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
if
((
emptyIndex
+
1
)%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
+
1
].
isUsable
=
true
;
if
(
emptyIndex
%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
-
1
].
isUsable
=
true
;
if
(
emptyIndex
>=
_currentSlideValue
)
tiles
[
emptyIndex
-
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
//haut
if
(
emptyIndex
<(
_currentSlideValue
*(
_currentSlideValue
-
1
)))
tiles
[
emptyIndex
+
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
//bas
if
((
emptyIndex
+
1
)%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
+
1
].
isUsable
=
true
;
//droite
if
(
emptyIndex
%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
-
1
].
isUsable
=
true
;
//gauche
});
}
shuffle
(
int
difficulty
){
Random
random
=
new
Random
();
for
(
int
i
=
0
;
i
<
difficulty
;
i
++){
switch
(
random
.
nextInt
(
4
)){
case
0
:
{
if
(
emptyIndex
>=
_currentSlideValue
)
{
swapTiles
(
emptyIndex
-
_currentSlideValue
.
toInt
(),
emptyIndex
);
}
else
i
--;
}
break
;
case
1
:
{
if
((
emptyIndex
+
1
)%
_currentSlideValue
!=
0
)
{
swapTiles
(
emptyIndex
+
1
,
emptyIndex
);;
}
else
i
--;
}
break
;
case
2
:
{
if
(
emptyIndex
<(
_currentSlideValue
*(
_currentSlideValue
-
1
)))
{
swapTiles
(
emptyIndex
+
_currentSlideValue
.
toInt
(),
emptyIndex
);
}
else
i
--;
}
break
;
case
3
:
{
if
(
emptyIndex
%
_currentSlideValue
!=
0
)
{
swapTiles
(
emptyIndex
-
1
,
emptyIndex
);
}
else
i
--;
}
break
;
default
:
{}
break
;
}
}
}
reset
(){
isPlaying
=
false
;
count
=
0
;
previousEmptyIndex
=-
1
;
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
}
}
\ No newline at end of file
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