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Benjamin LEROUX
JeuDeTaquin
Commits
86c2180f
Commit
86c2180f
authored
Feb 22, 2021
by
Benjamin LEROUX
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Victory commit
parent
936f6a4b
Changes
1
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1 changed file
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40 additions
and
13 deletions
+40
-13
jeuDuTaquin.dart
lib/jeuDuTaquin.dart
+40
-13
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lib/jeuDuTaquin.dart
View file @
86c2180f
...
@@ -7,8 +7,9 @@ class TileWidget extends StatelessWidget {
...
@@ -7,8 +7,9 @@ class TileWidget extends StatelessWidget {
bool
isUsable
=
false
;
bool
isUsable
=
false
;
TextStyle
textStyle
=
TextStyle
(
fontSize:
10
,
fontWeight:
FontWeight
.
bold
,
color:
Colors
.
red
,);
TextStyle
textStyle
=
TextStyle
(
fontSize:
10
,
fontWeight:
FontWeight
.
bold
,
color:
Colors
.
red
,);
String
nbrText
=
""
;
String
nbrText
=
""
;
int
index
;
TileWidget
(
this
.
tile
,
this
.
isUsable
,
this
.
nbrText
);
TileWidget
(
this
.
tile
,
this
.
isUsable
,
this
.
nbrText
,
this
.
index
);
@override
@override
Widget
build
(
BuildContext
context
)
{
Widget
build
(
BuildContext
context
)
{
...
@@ -65,14 +66,14 @@ List<TileWidget>createTileWidgets(double slide, int emptyIndex, List<Tile> listT
...
@@ -65,14 +66,14 @@ List<TileWidget>createTileWidgets(double slide, int emptyIndex, List<Tile> listT
for
(
int
i
=
0
;
i
<
max
;
i
++){
for
(
int
i
=
0
;
i
<
max
;
i
++){
if
(
i
==
emptyIndex
&&
play
){
if
(
i
==
emptyIndex
&&
play
){
tiles
.
add
(
TileWidget
(
Tile
(
imageURL:
"https://upload.wikimedia.org/wikipedia/commons/thumb/6/6e/Fond_blanc.svg/1200px-Fond_blanc.svg.png"
,
tiles
.
add
(
TileWidget
(
Tile
(
imageURL:
"https://upload.wikimedia.org/wikipedia/commons/thumb/6/6e/Fond_blanc.svg/1200px-Fond_blanc.svg.png"
,
alignment:
Alignment
(-
1
,-
1
),
size:
slide
),
false
,
""
));
alignment:
Alignment
(-
1
,-
1
),
size:
slide
),
false
,
""
,
i
));
}
else
if
(((
i
==
emptyIndex
+
1
&&
i
%
ligne
!=
0
)
||
}
else
if
(((
i
==
emptyIndex
+
1
&&
i
%
ligne
!=
0
)
||
i
==
emptyIndex
+
ligne
||
i
==
emptyIndex
+
ligne
||
(
i
==
emptyIndex
-
1
&&
(
i
+
1
)%
ligne
!=
0
)||
(
i
==
emptyIndex
-
1
&&
(
i
+
1
)%
ligne
!=
0
)||
i
==
emptyIndex
-
ligne
)
&&
play
){
i
==
emptyIndex
-
ligne
)
&&
play
){
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
true
,
getRightText
(
nombres
,
i
)));
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
true
,
getRightText
(
nombres
,
i
)
,
i
));
}
}
else
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
false
,
getRightText
(
nombres
,
i
)));
else
tiles
.
add
(
TileWidget
(
listTiles
[
i
],
false
,
getRightText
(
nombres
,
i
)
,
i
));
}
}
return
tiles
;
return
tiles
;
}
}
...
@@ -86,12 +87,14 @@ class JeuDuTaquin extends StatefulWidget {
...
@@ -86,12 +87,14 @@ class JeuDuTaquin extends StatefulWidget {
class
JeuDuTaquinState
extends
State
<
JeuDuTaquin
>
{
class
JeuDuTaquinState
extends
State
<
JeuDuTaquin
>
{
TextStyle
textStyle
=
TextStyle
(
fontSize:
16
,
fontWeight:
FontWeight
.
bold
,);
TextStyle
textStyle
=
TextStyle
(
fontSize:
16
,
fontWeight:
FontWeight
.
bold
,);
TextStyle
victoryStyle
=
TextStyle
(
fontSize:
26
,
fontWeight:
FontWeight
.
bold
,
color:
Colors
.
red
);
var
appBar
=
AppBar
(
title:
Text
(
'Jeu Du Taquin'
),);
var
appBar
=
AppBar
(
title:
Text
(
'Jeu Du Taquin'
),);
List
<
TileWidget
>
tiles
=
createTileWidgets
(
3
,
4
,
createListTile
(
3
),
false
,
false
);
List
<
TileWidget
>
tiles
=
createTileWidgets
(
3
,
4
,
createListTile
(
3
),
false
,
false
);
double
_currentSlideValue
=
3
;
double
_currentSlideValue
=
3
;
double
_currentDifficultyValue
=
100
;
double
_currentDifficultyValue
=
100
;
bool
isPlaying
=
false
;
bool
isPlaying
=
false
;
bool
_numbers
=
false
;
bool
_numbers
=
false
;
bool
_isWon
=
false
;
int
emptyIndex
=
4
;
int
emptyIndex
=
4
;
int
previousEmptyIndex
=-
1
;
int
previousEmptyIndex
=-
1
;
int
count
=
0
;
int
count
=
0
;
...
@@ -104,7 +107,7 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -104,7 +107,7 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
body:
ListView
(
children:
[
body:
ListView
(
children:
[
SizedBox
(
SizedBox
(
width:
MediaQuery
.
of
(
context
).
size
.
width
,
width:
MediaQuery
.
of
(
context
).
size
.
width
,
height:
MediaQuery
.
of
(
context
).
size
.
height
*
0.
6
,
height:
MediaQuery
.
of
(
context
).
size
.
height
*
0.
53
,
child:
Container
(
child:
Container
(
child:
GridView
.
builder
(
child:
GridView
.
builder
(
padding:
const
EdgeInsets
.
all
(
10
),
padding:
const
EdgeInsets
.
all
(
10
),
...
@@ -123,6 +126,10 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -123,6 +126,10 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
previousEmptyIndex
=
emptyIndex
;
//on garde le coup précédent
previousEmptyIndex
=
emptyIndex
;
//on garde le coup précédent
count
++;
//on incremente le compteur de coup
count
++;
//on incremente le compteur de coup
swapTiles
(
index
,
emptyIndex
);
swapTiles
(
index
,
emptyIndex
);
if
(
isWon
()){
reset
();
_isWon
=
true
;
}
},
},
),
),
);
);
...
@@ -130,6 +137,14 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -130,6 +137,14 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
),
),
),
),
),
),
AnimatedOpacity
(
opacity:
_isWon
?
1.0
:
0.0
,
duration:
Duration
(
milliseconds:
2000
),
child:
Container
(
height:
40
,
child:
Align
(
child:
Text
(
"VICTOIRE !"
,
style:
victoryStyle
,),
alignment:
Alignment
.
center
,
))
),
isPlaying
?
Container
(
height:
40
,
child:
Align
(
isPlaying
?
Container
(
height:
40
,
child:
Align
(
child:
Text
(
"Compteur de coups: "
+
count
.
toString
(),
style:
textStyle
,),
child:
Text
(
"Compteur de coups: "
+
count
.
toString
(),
style:
textStyle
,),
alignment:
Alignment
.
center
,
alignment:
Alignment
.
center
,
...
@@ -151,8 +166,6 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -151,8 +166,6 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
Container
(
height:
((
MediaQuery
.
of
(
context
).
size
.
height
)/
7
)-
appBar
.
preferredSize
.
height
,
width:
MediaQuery
.
of
(
context
).
size
.
width
-
90
,
child:
Slider
(
Container
(
height:
((
MediaQuery
.
of
(
context
).
size
.
height
)/
7
)-
appBar
.
preferredSize
.
height
,
width:
MediaQuery
.
of
(
context
).
size
.
width
-
90
,
child:
Slider
(
value:
_currentDifficultyValue
,
value:
_currentDifficultyValue
,
min:
20
,
max:
220
,
divisions:
10
,
min:
20
,
max:
220
,
divisions:
10
,
activeColor:
Colors
.
blue
,
inactiveColor:
Colors
.
grey
,
label:
_currentDifficultyValue
.
round
().
toString
(),
label:
_currentDifficultyValue
.
round
().
toString
(),
onChanged:
(
double
value
)
{
onChanged:
(
double
value
)
{
setState
(()
{
setState
(()
{
...
@@ -188,8 +201,12 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -188,8 +201,12 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
value:
_numbers
,
value:
_numbers
,
onChanged:
(
value
)
{
onChanged:
(
value
)
{
setState
(()
{
setState
(()
{
if
(!
isPlaying
)
_numbers
=
!
_numbers
;
if
(!
isPlaying
)
{
});
_numbers
=
!
_numbers
;
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
}
}
);
}
}
),
),
),
),
...
@@ -202,11 +219,12 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -202,11 +219,12 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
setState
(()
{
setState
(()
{
if
(!
isPlaying
){
//lancement du jeu
if
(!
isPlaying
){
//lancement du jeu
isPlaying
=
true
;
isPlaying
=
true
;
_isWon
=
false
;
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
shuffle
(
_currentDifficultyValue
.
toInt
());
shuffle
(
_currentDifficultyValue
.
toInt
());
}
else
reset
();
}
else
reset
();
}
}
);
);
},
},
tooltip:
'Play'
,
tooltip:
'Play'
,
child:
new
Icon
(
isPlaying
?
Icons
.
cancel
:
Icons
.
play_arrow
),
child:
new
Icon
(
isPlaying
?
Icons
.
cancel
:
Icons
.
play_arrow
),
...
@@ -243,7 +261,7 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -243,7 +261,7 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
if
(
emptyIndex
>=
_currentSlideValue
)
tiles
[
emptyIndex
-
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
//haut
if
(
emptyIndex
>=
_currentSlideValue
)
tiles
[
emptyIndex
-
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
//haut
if
(
emptyIndex
<(
_currentSlideValue
*(
_currentSlideValue
-
1
)))
tiles
[
emptyIndex
+
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
//bas
if
(
emptyIndex
<(
_currentSlideValue
*(
_currentSlideValue
-
1
)))
tiles
[
emptyIndex
+
_currentSlideValue
.
toInt
()].
isUsable
=
true
;
//bas
if
((
emptyIndex
+
1
)%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
+
1
].
isUsable
=
true
;
//droite
if
((
emptyIndex
+
1
)%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
+
1
].
isUsable
=
true
;
//droite
if
(
emptyIndex
%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
-
1
].
isUsable
=
true
;
//gauche
if
(
emptyIndex
%
_currentSlideValue
!=
0
)
tiles
[
emptyIndex
-
1
].
isUsable
=
true
;
//gauche
});
});
}
}
...
@@ -296,4 +314,13 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
...
@@ -296,4 +314,13 @@ class JeuDuTaquinState extends State<JeuDuTaquin> {
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
tiles
=
createTileWidgets
(
_currentSlideValue
,
emptyIndex
,
createListTile
(
_currentSlideValue
),
isPlaying
,
_numbers
);
}
}
bool
isWon
(){
bool
res
=
true
;
int
max
=
_currentSlideValue
.
toInt
()*
_currentSlideValue
.
toInt
();
for
(
int
i
=
0
;
i
<
max
;
i
++){
if
(
tiles
[
i
].
index
!=
i
)
res
=
false
;
}
return
res
;
}
}
}
\ No newline at end of file
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