Commit 77005827 authored by Yoann Bordin's avatar Yoann Bordin

edited readme

parent 368f45fc
......@@ -15,7 +15,7 @@ The game starts at level 1. Every 10 lines the level increases and the pieces fa
## Commands
```LEFT``` and ```RIGHT``` move the current falling piece to the left or to the right.\
```DOWN``` accelerate the fall of the piece.\
```A``` and ```Z``` (or ```Q``` and ```W``` on QWERTY) rotates the piece anticlockwise or clockwise.
```A``` and ```Z``` (or ```Q``` and ```W``` on QWERTY) rotate the piece anticlockwise or clockwise.
# Project contents
```lib``` contains the raylib library (Windows version, need to be changed if used on other OS).\
......@@ -26,7 +26,7 @@ The game starts at level 1. Every 10 lines the level increases and the pieces fa
```tetris.data``` is read by the program to initialize the different tetrominoes.
# Improvements
## Features that could be added
## Features to add
- A title screen with a start button and an option to change the commands.
- A scoreboard stored in a file.
- A score that takes into account the tetrises completed by giving bonus points.
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment